![wheatley portal 2 wheatley portal 2](https://wallpapercave.com/wp/D6PvAYo.jpg)
This can be a little more complicated, but not impossible.
![wheatley portal 2 wheatley portal 2](https://technabob.com/blog/wp-content/uploads/2012/01/portal-2-wheatley-replica-by-chris-hooton.jpg)
![wheatley portal 2 wheatley portal 2](https://www.geeky-gadgets.com/wp-content/uploads/2011/08/Portal-2-Wheatley-Puppet.jpg)
This is the most basic movement for a Core and would be relatively simple to build.Face movement up, down, left, and right.Here are the basic movements you should include, from simplest to most complex: Some of these movements can be replicated, but others would be very difficult to make. Now that you’ve seen the different ways a Core moves, you must decide what movements you want your own Core to have.
![wheatley portal 2 wheatley portal 2](https://i.ytimg.com/vi/_VopjbVFlg0/maxresdefault.jpg)
There are no visible motors, wires, or other electronics to cause these movements. One thing to note: In the game, the inside of the Core is open and hollow. They are generally stationary and serve as a reference point for the rest of the Core’s motion (and are the parts that aren’t moving in the GIF)
WHEATLEY PORTAL 2 PLUS
There are two circular rails inside the Core that move with the face (the black, plus shaped parts in the GIF).The eye floats behind the face, and moves up, down, left, and right, and the eye’s iris also expands and contracts.The top and bottom eyelids move up and down inside of the face independently.So, how does a Personality Core move in the game? Take a look at the pictures for examples of the movements: Your job is to decide how much of that motion you want to imitate. However, it is possible to imitate a Core’s motion. Because of this, it is impossible to make a Personality Core that works exactly like they do in Portal 2. Instead, they use digital tricks to make them look ‘good enough’. It’s not practical for game designers to make real-life-accurate models for their games. A lot of their parts move without any visible motors, wires, or other electronics. The main reason for this is because they’re a video game character! They look like real robots in the game, but some of their parts actually ‘float around’ inside of them. Some movements that a Portal 2 Core makes are not able to be replicated in real life (yet). A list of recommended supplies is included on the last step of this article, but I recommend reading the whole article before jumping into supplies.I’ve tried to turn as many of them as possible into links, so you can click on them and see their definition. There are words and phrases you might not know in this article.Grab some paper and a pencil! Jotting down notes and ideas while you’re reading this article will help you figure out what you want to do!.A lot of these principles will apply to a hand puppet/stationary model, but others won’t. This guide assumes you want to make a robotic puppet controlled with electronics.
WHEATLEY PORTAL 2 HOW TO
This page should help you decide how to approach your new project! Whether it’s Wheatley, Adventure, Fact, or Space (or your own custom Core), making it move and talk by itself is no easy task. If you’re reading this, you’ve probably decided you want to make your own Portal 2 Personality Core.